Hel
Divine · Class: Wizard · Race: God · Alliance: Wizards
Base stats (0 stars): power 630, HP 110, ATK 85, DEF 80, WIS 169, AGI 102
Skills
- Active (25%): Summons two horrible zombies into two empty hero slots.
- Active (25%): Decays an enemy, leaving no more than 75% of HP. Increases own WIS by a factor of 1.5. Decreases ATK, DEF, WIS, AGI of enemy by 20%.
Upgrades
- Hel's Gift (Lvl 1): Every day you receive a bonus: 125 bottle, 150 emerald, 50 guild, one level 4-6 equipment and five Mythic orbs. The bonus is given only on the day you entered the game.
- Seal of the North (Lvl 1): Increases the number of points earned for the weekly rating by 50%. To activate the effect, you need to hire: Odin , Ymir and Hel
- The touch of death (Lvl 10): Increases this hero's damage by 300%.
- Subordination (Lvl 25): Increases this hero's damage by 400%.
- Hel's Blessing (Lvl 50): Increases amount of weekly rating points by 20%.
- Searing I (Lvl 125): Increases this hero's damage by 800%.
- Searing II (Lvl 150): Increases this hero's damage by 800%.
- Power of Fire (Lvl 200): Starting with lvl 200, the hero gets a x4 DPS bonus for every 25 lvls attained.
- Power of the Soul (Lvl 1000): The hero gets a x10 DPS bonus for each 1000th lvl attained.
Wizards alliance bonus
- 2 heroes: All heroes receive +30% to magic damage.
- 4 heroes: All heroes receive +50% to magic damage.