Maro, Titan of Nature's Wrath
Mythic · Class: Knight · Race: God · Alliance: Knights
Base stats (0 stars): power 950, HP 255, ATK 203, DEF 194, WIS 166, AGI 158
Skills
- Active (30%): Deals massive ATK-based damage to 3 random enemies with a power of 165%. The attack applies the following effect: Stunned.
- Opening (100%): Morphs a random enemy into Darthu.
Upgrades
- Blade of Mor (Lvl 10): Increases this hero's damage by 100%.
- Foresight of the Fallen (Lvl 25): Increases this hero's damage by 100%.
- Cursed Talisman (Lvl 50): Increases this hero's damage by 100%.
- Reaper of Souls (Lvl 75): Increase amount of received souls by 10%.
- Power of Fire (Lvl 200): Starting with lvl 200, the hero gets a x4 DPS bonus for every 25 lvls attained.
- Power of the Soul (Lvl 1000): The hero gets a x10 DPS bonus for each 1000th lvl attained.
Knights alliance bonus
- 3 heroes: All knights receive a 20% bonus against all damage types and a 50% bonus to additional damage
- 6 heroes: All knights receive a 40% bonus against all damage types and a 100% bonus to additional damage