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Maro, Titan of Nature's Wrath

Mythic · Class: Knight · Race: God · Alliance: Knights

Base stats (0 stars): power 950, HP 255, ATK 203, DEF 194, WIS 166, AGI 158

Skills

  • Active (30%): Deals massive ATK-based damage to 3 random enemies with a power of 165%. The attack applies the following effect: Stunned.
  • Opening (100%): Morphs a random enemy into Darthu.

Upgrades

  • Blade of Mor (Lvl 10): Increases this hero's damage by 100%.
  • Foresight of the Fallen (Lvl 25): Increases this hero's damage by 100%.
  • Cursed Talisman (Lvl 50): Increases this hero's damage by 100%.
  • Reaper of Souls (Lvl 75): Increase amount of received souls by 10%.
  • Power of Fire (Lvl 200): Starting with lvl 200, the hero gets a x4 DPS bonus for every 25 lvls attained.
  • Power of the Soul (Lvl 1000): The hero gets a x10 DPS bonus for each 1000th lvl attained.

Knights alliance bonus

  • 3 heroes: All knights receive a 20% bonus against all damage types and a 50% bonus to additional damage
  • 6 heroes: All knights receive a 40% bonus against all damage types and a 100% bonus to additional damage
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